Alpha4 Release
Release Alpha 4 is now live with the following changes/improvements:
- Level Background that moves in a distance with a player
- Better Bong Buff Mesh (by DM)
- More Songs for Background Music (by me or DM)
- Cars on Road fixed collisions
- Remove Player Character from A2 (Matis)
- Tweaks on HUD about "beat score"
- Double Coin bug is now Fixed
- When player is dead, don't move background
- Cars on Read Fixed Driver position
- Timer Buff Avoid pickup when under same buff
- More Full Obstacles on the Road
- More Buff Spawn Points
- Timer Buff visible on HUD (only when under that buff)
- Debug System (with on/off switch). This is more for development help
- Hide running speed on Production Build
- When under Timer buff, double score
- Screen Resolution change menu removed (wasn't working)
- Better buff spawn logic (one per tile, spawn rate and tile counter options per buff)
- Better font on Main Menu and Player HUD (opensans)
- Better Jump buff Mesh (trampoline)
- Slower speed increase to make the game a bit easier (got some complains on difficulty)
Files
Get RunningVerse
RunningVerse
...will you dare to enter the Running Universe?
Status | On hold |
Author | couchtraveler |
Genre | Platformer |
Tags | Endless, infinite-runner, Runner, Unreal Engine |
Languages | English |
More posts
- Development PausedDec 24, 2020
- Alpha 3 ReleaseOct 31, 2020
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